1. R

    GTA VI / GTA 6: Satire in the story: why it matters for balancing drama and satire - before launch

    Satire in the story is interesting to me only if it gives the characters more pressure, not just more trailer drama. The part I would push on is balancing drama and satire. If that does not change anything a player can feel, then the topic is probably just pre-launch noise. If it does, it can...
  2. R

    GTA VI / GTA 6: Tourist zones: what trailers should make clear about world density

    Tourist zones could be more than scenery if Rockstar uses it to change the pace of Leonida. For example, I would want places to behave differently depending on time, weather, traffic, money, police presence, and what kind of people are around. A beach district, a swamp road, and a dense Vice...