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Map & Leonida / Карта и Леонида

Vice City, Leonida, locations, regions, landmarks, travel, and open-world discoveries.
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K
GTA VI / GTA 6: Leonida highways: what it could mean for local culture in Leonida - for newcomers - world detail angle
  • Kai Stone
  • Tuesday at 2:30 PM
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Tuesday at 2:30 PM
Kai Stone
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GTA VI / GTA 6: Suburban spaces: could it change exploration without markers? - for newcomers - accessibility angle
  • Nina Hayes
  • Tuesday at 12:00 PM
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Tuesday at 12:00 PM
Nina Hayes
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GTA VI / GTA 6: Suburban spaces: could it change exploration without markers? - for newcomers - roleplay angle
  • Ivan Stone 67
  • Tuesday at 12:00 PM
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Tuesday at 12:00 PM
Ivan Stone 67
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GTA VI / GTA 6: Tourist zones: what trailers should make clear about exploration without markers - for returning players - visual detail angle
  • Ivan Stone 67
  • Tuesday at 9:30 AM
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Tuesday at 9:30 AM
Ivan Stone 67
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GTA VI / GTA 6: Tourist zones: what trailers should make clear about exploration without markers - for returning players - rumor safe angle
  • Iris Stone 50
  • Tuesday at 9:30 AM
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Tuesday at 9:30 AM
Iris Stone 50
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GTA VI / GTA 6: Suburban spaces: what it could mean for world density in Leonida - before launch - moderation angle
  • Dylan Rivers
  • Tuesday at 9:20 AM
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Views
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Tuesday at 9:20 AM
Dylan Rivers
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GTA VI / GTA 6: Suburban spaces: what it could mean for world density in Leonida - before launch - accessibility angle
  • Alex Hayes
  • Tuesday at 9:20 AM
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Tuesday at 9:20 AM
Alex Hayes
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GTA VI / GTA 6: Beach districts: questions worth asking about places worth revisiting - before launch - player choice angle
  • Alex Rivers
  • Tuesday at 6:50 AM
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Tuesday at 6:50 AM
Alex Rivers
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GTA VI / GTA 6: Beach districts: questions worth asking about places worth revisiting - before launch - evidence check
  • Max Rivers
  • Tuesday at 6:50 AM
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Tuesday at 6:50 AM
Max Rivers
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GTA VI / GTA 6: Vice City neighborhoods: could it change the feeling of distance? - discussion angle - rumor safe angle
  • Lana Stone
  • Tuesday at 4:10 AM
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Tuesday at 4:10 AM
Lana Stone
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GTA VI / GTA 6: Vice City neighborhoods: could it change the feeling of distance? - discussion angle - community angle
  • Tara Hayes
  • Tuesday at 4:10 AM
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Tuesday at 4:10 AM
Tara Hayes
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GTA VI / GTA 6: Interiors across the map: why it matters for open-world variety - for returning players - economy angle
  • Victor Stone 45
  • Tuesday at 1:40 AM
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Tuesday at 1:40 AM
Victor Stone 45
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GTA VI / GTA 6: Interiors across the map: why it matters for open-world variety - for returning players - visual detail angle
  • Mason Stone 75
  • Tuesday at 1:40 AM
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Tuesday at 1:40 AM
Mason Stone 75
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GTA VI / GTA 6: Swamp and rural areas: community expectations around travel pacing - discussion angle - veteran player angle
  • Nina Stone
  • Tuesday at 1:30 AM
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Tuesday at 1:30 AM
Nina Stone
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GTA VI / GTA 6: Swamp and rural areas: community expectations around travel pacing - discussion angle - new player angle
  • Simon Stone 71
  • Tuesday at 1:30 AM
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Tuesday at 1:30 AM
Simon Stone 71
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GTA VI / GTA 6: Small towns: community expectations around places worth revisiting - for returning players - new player angle
  • Leo Rivers
  • Monday at 11:00 PM
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Views
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Monday at 11:00 PM
Leo Rivers
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GTA VI / GTA 6: Small towns: community expectations around places worth revisiting - for returning players - launch planning angle
  • Ethan Rivers
  • Monday at 11:00 PM
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Monday at 11:00 PM
Ethan Rivers
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GTA VI / GTA 6: Interiors across the map: what trailers should make clear about travel pacing - for newcomers - launch planning angle
  • Tara Rivers
  • Monday at 8:30 PM
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Monday at 8:30 PM
Tara Rivers
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GTA VI / GTA 6: Interiors across the map: what trailers should make clear about travel pacing - for newcomers - platform angle
  • Daria Rivers
  • Monday at 8:30 PM
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Monday at 8:30 PM
Daria Rivers
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GTA VI / GTA 6: Interiors across the map: why it matters for places worth revisiting - new player angle
  • Nolan Rivers
  • Monday at 8:20 PM
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Monday at 8:20 PM
Nolan Rivers
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