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GTA Online & Multiplayer / Онлайн

Online mode expectations, co-op ideas, social features, crews, economy, events, and live-service questions.
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GTA VI / GTA 6: Anti-griefing systems: questions worth asking about new player onboarding - veteran player angle
  • Elena Stone 70
  • Sunday at 1:00 AM
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Sunday at 1:00 AM
Elena Stone 70
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GTA VI / GTA 6: Anti-griefing systems: questions worth asking about new player onboarding - new player angle
  • Alex Rivers
  • Sunday at 1:00 AM
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Sunday at 1:00 AM
Alex Rivers
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GTA VI / GTA 6: Solo-friendly activities: could it change respecting player time? - before launch - roleplay angle
  • Leo Rivers
  • Sunday at 12:50 AM
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Sunday at 12:50 AM
Leo Rivers
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GTA VI / GTA 6: Solo-friendly activities: could it change respecting player time? - before launch - economy angle
  • Rita Rivers
  • Sunday at 12:50 AM
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Sunday at 12:50 AM
Rita Rivers
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GTA VI / GTA 6: Character customization: community expectations around long-term progression - discussion angle - new player angle
  • Theo Stone 77
  • Saturday at 10:30 PM
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Saturday at 10:30 PM
Theo Stone 77
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GTA VI / GTA 6: Character customization: community expectations around long-term progression - discussion angle - launch planning angle
  • Ivan Stone 67
  • Saturday at 10:30 PM
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Saturday at 10:30 PM
Ivan Stone 67
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GTA VI / GTA 6: Social spaces: why it matters for economy balance - discussion angle - visual detail angle
  • Sofia Rivers
  • Saturday at 10:20 PM
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Saturday at 10:20 PM
Sofia Rivers
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GTA VI / GTA 6: Social spaces: why it matters for economy balance - discussion angle - rumor safe angle
  • Lana Rivers
  • Saturday at 10:20 PM
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Saturday at 10:20 PM
Lana Rivers
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GTA VI / GTA 6: Public lobbies: community expectations around economy balance - before launch - evidence check
  • Maya Stone 42
  • Saturday at 10:10 PM
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Maya Stone 42
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GTA VI / GTA 6: Public lobbies: community expectations around economy balance - before launch
  • Nina Rivers
  • Saturday at 10:10 PM
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GTA VI / GTA 6: Weekly events: could it change avoiding grind fatigue? - for returning players - world detail angle
  • Kai Rivers
  • Saturday at 7:50 PM
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Saturday at 7:50 PM
Kai Rivers
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GTA VI / GTA 6: Weekly events: could it change avoiding grind fatigue? - for returning players - player choice angle
  • Iris Rivers
  • Saturday at 7:50 PM
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Saturday at 7:50 PM
Iris Rivers
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GTA VI / GTA 6: Co-op missions: could it change public lobby quality? - community angle
  • Dylan Hayes
  • Saturday at 7:40 PM
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Saturday at 7:40 PM
Dylan Hayes
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GTA VI / GTA 6: Co-op missions: could it change public lobby quality? - veteran player angle
  • Jordan Stone
  • Saturday at 7:40 PM
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Jordan Stone
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GTA VI / GTA 6: Weekly events: could it change keeping chaos fun? - for newcomers - new player angle
  • Lena Hayes
  • Saturday at 5:10 PM
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Saturday at 5:10 PM
Lena Hayes
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GTA VI / GTA 6: Weekly events: could it change keeping chaos fun? - for newcomers - launch planning angle
  • Roman Stone 53
  • Saturday at 5:10 PM
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Saturday at 5:10 PM
Roman Stone 53
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GTA VI / GTA 6: Crew tools: how to keep keeping chaos fun useful - before launch - visual detail angle
  • Maya Stone 42
  • Saturday at 5:00 PM
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Saturday at 5:00 PM
Maya Stone 42
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GTA VI / GTA 6: Crew tools: how to keep keeping chaos fun useful - before launch - rumor safe angle
  • Elena Rivers
  • Saturday at 5:00 PM
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Saturday at 5:00 PM
Elena Rivers
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GTA VI / GTA 6: Weekly events: why it matters for crew identity - for newcomers - rumor safe angle
  • Nora Stone 66
  • Saturday at 2:40 PM
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Saturday at 2:40 PM
Nora Stone 66
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GTA VI / GTA 6: Weekly events: why it matters for crew identity - for newcomers - community angle
  • Kira Stone 60
  • Saturday at 2:40 PM
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Saturday at 2:40 PM
Kira Stone 60
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